Backwater Artist Group | Cork | Ireland

Sep 2018 – Feb, 2019

Project space dedicated to preparations and install of the ENDUSER solo exhibition in the Triskel Arts Centre, Cork, Ireland.

IRON-R 18 | NSF & CIT CCAD | Cork | Ireland

Jul 16 – 21, 2018

IRON-R18 is an iron-casting project directed and developed by artist & CIT/CCAD lecturer James L Hayes in association with CIT Crawford College of Art & Design and National Sculpture Factory and facilitated through funding from the Arts Office at Cork City.

Artists’ Residency programme | Uillinn: West Cork Arts Centre | Skibbereen | Ireland

Jun 5 – Aug 31, 2018

The work undertaken during this residency is in preparation for a solo exhibition titled End User planned for October 2018 in the Triskel Arts Centre, Cork. The research includes developing audio/visual content with computer generated imagery, motion triggered sound-sculptures.

ENDUSER installation concept, 2018; holographic projector, 3D render

Arteles SAE programme | Arteles Creative Center | Hämeenkyrö | Finland

Feb 2 – 28, 2018

Silence Awareness Existence is a thematic residency program in Finland for artists and creative minds, engaged in the theme on various fields. The program brings together international artists and professionals from different backgrounds. Artistic, scientific, meditative and existentialistic approaches are all equally embraced. (from Arteles website)

The residency was realized through funding from The Arts Council of Ireland.

3D Compositing | Sound | Electronics

November, 2017

Photography, 3D render, sound and eletronics layout tests in preparation for the Paradise of the Heart exhibition where sound, video and visuals will be required for artwork titled Zukunftsmusik, Barking Dog Seldom Bites and Hidden Potential.

Sun Worship, installation concept, bricks, electronics, sound, 2017

Dogs on Fire, photography & 3D render composite, soundtrack, synthetic voice, 2017

Real-Time Sound Visualisations | Isochronal

October, 2017

Real-time sound visualisation software is another tool that allows to represent “transformation” in the wider sense, not just through sound into image. In this instance, the sound is triggered by impact force. There are multiple conceptual interests that can be explored, the source of the impact, visual forms, colors, frequencies of sound, as well as modes of presentation and scale.

Water impact test in preparation for Isochronal project, NSF factory floor.

Water impact visualisation test with 3D mesh.

Video Projection Mapping Workshop | FSAS | Dublin | Ireland

October, 2017

WEBgl Interactive Concept

March, 2017

WebGL (Web Graphics Library) is programming interface for rendering interactive 3D and 2D graphics within a web browser. This is an addition to the 3D visualisation software which allows embed interactive 3D models to be presented as a web based interactive art. You can test an example artwork concept by clicking on the image below. There is a possibility to develop it into full fledged user experience through VR filters making it accessible and convenient for users with smartphones and VR headsets to view the artwork on web anytime.

Zukunftsmusik, sound sculpture 3D concept – concrete, mild steel, found objects, 3D prints, 2017

3D Printing & Prototyping

February, 2017

3D printing is a natural extension to 3D modeling in its capacity to bring abstract ideas into manifestation. This transformation process is a conceptual concern in its own right and besides serving as an invaluable tool for fabrication, it has the potential to represent human experience of technology in a truly creative way.

3D printing PLA mold for Zukunftsmusik sculpture concrete cast.

Finished concrete cast before PLA mold removal.

National Sculpture Factory | Cork | Ireland

Jan – Dec, 2017

National Sculpture Factory graduate award residency for 2016 Ba in Fine Art course work in Cork Institute of Technology, Crawford College of Art and Design, Cork, Ireland.

Motion Triggered Movement

February, 2016

Motion triggered elements (mechanical and other) allow for the viewer to be involved in the artwork directly through participation. This participation, however, is elementary and does not require any skill, performing action or learning that would pollute the artwork’s concept. The viewer only needs to be present and his own body awareness becomes integral part of the sensory experience (together with eyesight, hearing etc.) making the experience personal and unique to the individual.

Custom Typeface | ThereLight

December, 2015

Custom typeface developed based on English alphabet as an experiment examining whether meaning and sentiments in written context are driven by shapes of words rather then their actual meaning. Just like advertising, the meaning of words can be fluid based on their visual depiction. Following conceptual works on art & language by Joseph Kosuth and the so called Stroop Efffect, the ambition is to introduce color into this exercise as well as phonetic pronunciation rules in order to create a new unadulterated clean expression tool.

Construction of ThereLight font from drawings and vector graphics.

Use and experimentation with the ThereLight font file in art work. Labyrinth, 3D render, 2016

Sequencing and Visual Rhythm

September, 2014

The result of visual sequencing of mathematically divided prime numbers plotted into a diagram and a result of sequencing of sound, visual patterns and language plotted linearly in time. The video is divided into the same amount of slides as there are columns in the image. The video reaches the layout of the left most column at its very last slide.

As Above So Below, pattern sample for screen/digital print, 2014

TV makes no face ugly – ugly face makes no TV, HD video, 2014

3D Modeling and Rendering

June, 2014

Since 2014, 3D modeling and animation has been fully integrated into the art practice, from simple perspective visualisations for artwork concepts to finished composites of analogue photography and 3D renders.

3D model of a steam locomotive reassembled into a mechanic bird, animation based on an actual bird flight movement, animated sequence loop, 2015.

Untitled, sound sculpture 3D concept, wood, concrete, mild steel, 3D prints, 2017

Hern at the Gate, medium analog photograph & 3D render composite, 2015